(so it seems that I will be sticking with including the above image on each of these posts after all)
Question #12: Which RPG has the most inspiring interior art?
This one's quite easy for me, as the answer is Fantasy Flight Games' Star Wars RPG. While she's since moved on to other things, Zoe Robinson did an outstanding job as Art Director for the product line in hiring artists and getting art that not only felt at place within the galaxy far, far away, but many of them were evocative of characters or events, many of which could and very likely have inspirited GMs to create plots using one of those images as the launching point for an adventure.
I still remember the last GenCon I was able to attend, where I got a chance to meet and chat a bit with Zoe, and the shared chuckle over how the character image for the Performer specialization in the Far Horizons supplement for the Edge of the Empire line was a barely dressed Twi'lek male rather than the scantily-clad female that a number of folks had been half-expecting and half-dreading. so well played to Zoe for that one.
Runner-up for me in terms of inspiring interior art would probably be CthulhuTech, which while not always bright and cheery certainly did help paint a vibrant picture of what the world was like during the Strange Aeon in which the game was set, even if the images of the Nazzadi got a little heavy on the fanservice at times. A particular favorite of mine where the images of the Tagers, the setting's Guyver-inspired character types, with the illustrations showing just how powerful yet monstrous a character became when they shifted into their combat form.
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